Prototype Level for Project Commodious Downfall

The following is a prototype level I designed to show our producer that we as a team can accomplish the concept for our game. It was meant to show how we can use level rotation as a game mechanic.

If you want to play it for yourself then here is the link to the exe. Hit 4 to get the the prototype level

After you download it go to udk/binaries/win32/udk.exe to play it after installation

Here is a video showcasing it.

This is the storyboard I used to plan it out for myself and to communicate with the team to clarify the design

  • Disclaimer: I did this in a very limited amount of time to get the design planned and and communicated to the team.

Note: Right click and click on open image in new tab to see full image size


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s