Final Project – Postmortem Presentation

 

Below is the video of our postmortem presentation. The Team and I talk about how the project started out in concept and about everything that led up to the final build of the game, including especially all the problems that came with the development of the game. This is the final build of the project. Feel free to download and play it!!! Download

 

 

 


 

During this project I learned and refined the following skills that are needed to develop a game from start to finish.

  • Communication
  • Organization
  • Planning
  • Conception
  • Design
  • Teamwork
  • Conflict Management
  • Team Management
  • Problem Solving
  • Bug Tracking and solving
  • Scoping

I was the Lead Level Designer and created most of the levels in the game while making sure the other levels and level parts were coherent.

Created Levels

  • Prologue
  • Conflict
  • Three Wills
  • Endgame
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